Wesnoth logo
Wesnoth Units database

Young Cuttle Fish

(image)

It is a time-honoured tradition to have bodies of water near dwarvish settlements be guarded by tentacled creatures. Outsiders have oft questioned the practicality and safety of such arrangements, but the dwarves of triththa have learned that cuttlefish are quite intelligent and when raised from birth, can be taught to follow orders.

The trick to finding a young cuttlefish is knowing the colour of their shell. Young ones still have a softer and weaker one, that has a pinkish hue.Spesiaal The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures. The swarming attacks of this unit become less deadly whenever its members are wounded.

Bevorder na:
Bevorder na: Inkvis
Skuiwe: 21
LP: 46
Beweging: 8
EP: 48
Vlak: 1
Orde: neutraal
IDEoS Young Cuttle Fish
Vermoëns:
(image)tentakel
impak
2 - 10
nabygeveg
slaan toe
(image)ink
steek
2 - 2
afstandgeveg
poison
Weerstande
lem20%
steek0%
impak30%
vuur0%
koue60%
afstandgeveg20%
TerreinBewegingVerdediging
Berge9920%
Diep Water160%
Dorpie230%
Flat430%
Frozen230%
Grot320%
Heuwels530%
Impassable9920%
Kasteel130%
Kusstreek250%
Moeras260%
Mushroom Grove320%
Sand430%
Unwalkable9920%
Vlak Water250%
Woud530%